![]() ![]() ![]() Whether you’re riding on its paved streets or rugged trails, it’s full of sights and sounds worth preserving from whatever impending doom the end of the season brings. It’s not clear at this point, but this is where you’ll spend almost the entirety of Season - and it’s where its edges start to fray. He gives her a map, something Season hasn’t had up until now, which shows the massive expanse of Tieng Valley. He works for a mysterious, supposedly altruistic group called the Grey Hands. When Estelle comes to Tieng Valley, she meets a stranger for the first time. There’s no denying how gorgeous Season is. It feels like the start of something beautiful, but like the fading season itself, its splendor doesn’t last. She muses on how much there is to learn from the world and what it’s like to feel true loneliness for the first time so far from home. Estelle’s journey takes her to a run-down shipping depot and a rainy field dotted with windmills, all filled with compelling material for your journal. After a leisurely stroll to capture all I could of the gorgeous little village, I was eager to see what else the world had to offer.įor the first few hours, I was captivated. Decorations from a party last night still hang in a tree, and signs of the village’s lived-in past are everywhere. The courtyard where you’re asked to gather your first recordings is staged perfectly. It’s only the first month of 2023, and Season already seemed like the kind of game I’d be convincing people to play for the rest of the year. It’s peaceful, and Estelle chimes in with observations about the subjects you’re recording, building the world slowly and subtly. You can take all the time you want to compose shots and arrange them in a journal. Outside, you’re introduced to Season’s simple camera and audio recorder and asked to capture your hometown before leaving forever. Once you’ve made your choices, Estelle leaves with an emotional goodbye. Estelle looks through her home and describes evocative memories and sensations tied to significant objects stashed throughout. Doing so means Estelle’s mother has to give up five memories of her own - one for each sense. Your character Estelle and her mother are making a pendant to protect Estelle’s mind on the journey ahead. Immersive Soundtrack: Listen to the gorgeous score as you travel through the world music is embedded in the landscapes, and evolves and drifts as you do.Season opens just before you leave home to collect memories of the world as the season ends, an ominous event that’s more gestured at than explained.Emotionally complex characters: Meet a diverse cast of characters, each of whom has two precious things to share with you: the stories of their lives and a moment together at the end of the season.Document, photograph, and record: Collect memories, make recordings, and piece together the secrets of the world of SEASON in a highly customizable journal.Select and capture the most important moments from the current season to preserve them for future generations. Contemplate and make difficult choices that could affect how the story ends. A compelling narrative: Discover a new world one unknown yet familiar.A bicycle road trip: Wind your way through stunning landscapes on your bicycle and take in each moment.This quest leads you to the big questions: what is this season? Why is it ending? And what will the next season bring? Your tools peel back these layers until you grasp the culture, history, and ecology underneath everything. Each recording tool captures a different layer sounds and music, art and architecture, the stories of characters living through pivotal moments. The gameplay focuses on exploring, recording, meeting people, and unravelling the strange world around you. Document, photograph, and record life as you find it, while you still can. SEASON is a quest to discover a new world one unknown yet familiar. In SEASON: A letter to the future, you play as a young woman from a secluded village exploring the world by bike for the first time, collecting memories before a cataclysm washes everything away. ![]()
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